Aelor: Shackled

Narrative Adventure Game | Game Jam Team Project

Aelor: Shackled is a short narrative-driven adventure game created as part of Adventure Games Jam 2023. Set in a dark fantasy forest corrupted by a returning antagonist, the game focuses on atmosphere, exploration, and story progression under limited resources and time constraints.

The project was developed collaboratively in a small multidisciplinary team, with each contributor owning distinct areas of design and implementation.

Team Roles & Contributions

Programming

Project Scope

  • Narrative-focused adventure experience

  • Environmental storytelling and exploration

  • Jam-built vertical slice rather than a full-length game

  • Designed and completed within a fixed, short development window

Development Context

  • Team-based game jam project

  • Built for Adventure Games Jam 2023

  • Emphasis on collaboration, rapid prototyping, and scope control

  • No post-jam expansion or commercialisation

Narrative

In the tranquil realm of Aelor, darkness casts its sinister shadow. The nefarious Mindweaver has returned, shrouding the once-peaceful forest in trepidation. As Alaric, a young sorcerer with boundless potential, you embark on a perilous quest to uncover the truth behind this looming threat.

Armed with only your formidable magic, keen intellect, and indomitable courage, you step into the heart of the enigmatic forest. Unfolding before you is an ominous journey, filled with twisted enchantments and mysteries.

The fate of Aelor rests upon your shoulders. Will you rise above the shadows and reclaim the realm from the clutches of darkness? Embrace the call of destiny and embark on an unforgettable adventure!

Instructions

Mouse controls. Click to move or interact with the world.

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorsCoSeph, Notisle, Niz Productions, asupNico, tandapata
GenreAdventure, Puzzle
Made withUnity
TagsExploration, Fantasy, Magic, Singleplayer, Story Rich

Development log

Comments

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(+1)

Lovely drawing style and character design. The music is very fitting. It would be great if there was a way to manually advance the dialogues. Otherwise it's somehow always either too fast or too slow. But even without this it's a nice game. Especially for jam development, where time runs at least twice as fast as it should ...

I have to admit that I didn't understand the puzzle with the big mushrooms. I only got to the other side(s) by trial and error. Otherwise it was pretty straightforward. Oh, and I too had the problem that some texts were overlaid by the inventory.

I would love to visit this world again, there are certainly some interesting stories to explore. :)

(+1)

Nice game! I have written some feedback in the jam page comments.