SyRec
SyRec
2D Physics-Based Puzzle Platformer
SyRec is a compact 2D puzzle platformer focused on logic, timing, and physics-driven interactions. Players guide a small service robot through a series of tightly constrained, single-screen levels, solving environmental puzzles to progress.
The project was intentionally scoped for rapid completion, prioritising clarity of mechanics, readable level design, and technical polish over content scale.
Core Design & Systems
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Physics-driven puzzle gameplay
All interactions are governed by Unity’s 2D physics system, enabling emergent behaviour rather than scripted solutions. -
Single-screen level design
Each level fits within one screen, emphasising readability, spatial reasoning, and deliberate challenge design. -
Dynamic AI movement
Enemy bots are fully physics-driven rather than following preset paths, using collision, edge detection, and environmental awareness. -
Visual feedback & polish
Lighting effects, shader-based highlights, and subtle visual cues support puzzle readability without overwhelming the player.
Technical Highlights
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Unity (C#) solo project
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2D physics systems and collision handling
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Shader Graph usage for effects and feedback
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Lighting, bump mapping, and bloom experimentation
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WebGL performance optimisation through lighting and render tuning
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Physics-based player movement and friction tuning
Development Context
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Solo project completed in approximately two weeks
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Intentionally constrained scope:
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Single tileset and sound set
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10 handcrafted levels
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One-screen level format
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Released with both Windows and WebGL builds
Credits
Design & Coding - Joseph (CoSeph Games)
Art - 16x16 robot tileset by 0x72
https://0x72.itch.io/16x16-robot-tileset
Sound - UI 8 bit retro by HoneyPhonic
https://honeyphonic.itch.io/ui-8-bit-retro
Font - TripFive by PixelMush
https://assetstore.unity.com/packages/2d/fonts/pixel-font-tripfive-64734
| Updated | 10 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | CoSeph |
| Genre | Puzzle |
| Made with | Unity |
| Tags | artificial-intelligence, Physics, Pixel Art, Puzzle-Platformer, Robots |
| Average session | A few minutes |
| Inputs | Keyboard, Mouse |
Development log
- SyRec 0.41 update51 days ago
- SyRec v0.4 releaseJan 10, 2023
- SyRec minor update for browser versionOct 22, 2022
- SyRec demo released!Jul 19, 2022




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