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I always appreciate seeing how people use the random assets i made, but I actually had a lot of fun playing this. Good work. I'd non-combat movement to be a bit faster though (or maybe that'd make it feel less horror, maybe leave it as is)

I'm glad you like it :)

I guess you haven't had a chance to hear your sfx in situ yet, as it's a late game super-weapon (the nuclear cannon or "nuke").

It might sometimes show up in the Nexus Chaos mission.

Actually I had the game sounds off, as I've been having eardrum issues lately. I haven't gotten to any nuclear cannons yet though.

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wow awesome, the project came out very atmospheric, reminded me of alien shooter, hope for further development of the game! thanks for the mention! 

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Glad you enjoyed it! I'm planning to publish Void Scout this year so stay tuned for updates.

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Pretty damn good, no real notes other than the basic "Polish, variety, and more game" points.

5/5, spotless and a high recommendation, excited for the full release.

The only pointers I can give is that the game is a wittle hawd for baby boy here, but that's more so personality than anything else.

Best of luck, cheers!

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Thanks for the feedback!


There's definitely more game planned - more enemy types, more strategies and tools (like scanners, grenades, mines), extra arms for carrying more weapons, a narrative and end goal, and extra small objectives to pursue and civilians to rescue (or ignore.)

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fyi with the latest update I have done some work on the difficulty balance, hopefully it should be less brutal to start off (but it will still be later on ;) )

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