Void Scout
A downloadable game
Void Scout is listed on Steam!
Wishlist now: https://store.steampowered.com/app/3226540/Void_Scout/
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Embark on a dynamic cosmic odyssey in Void Scout, where ever-changing tactical challenges and procedural level generation keep the adventure fresh.
Customise your playstyle with a versatile arsenal and nanotech upgrades, experiencing accessible epic journeys in just 15 minutes.
Crush once-formidable enemies with the discovery of new powerful weapons.
Every corner is a potential surprise in this thrilling sci-fi horror experience.
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Follow development on X:
- Dynamic Tactical Gameplay: Experience constantly changing scenarios, making every decision crucial for survival.
- Procedural Level Generation: Dive into the cosmic unknown with fresh, unpredictable environments in every playthrough.
- Versatile Arsenal: Choose from a vast array of weapons and equipment, creating endless tactical combinations.
- Accessible Epic Adventures: Make meaningful progress in just 15 minutes, enjoying thrilling cosmic journeys without heavy time commitments.
- Tense Exploration: Navigate the unknown carefully—rushing avoids more enemies, but comes with the risk of being ill-prepared.
- Cathartic Progression: Crush once-formidable enemies as you advance, acquiring increasingly powerful weapons and equipment.
- Extensive Nanotech Upgrades: Tailor your capabilities to your playstyle with a wide range of nanotech enhancements.
- Constantly-Varying Gameplay: Keep boredom at bay with gameplay that evolves dynamically, preventing predictability.
- Surprise-Filled Encounters: Turn every corner into a potential challenge or hidden surprise, adding an element of uncertainty.
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Credits
Design
Joseph Norris
Programming
Joseph Norris
Art
Joseph Norris
https://vladpenn.itch.io/weapon
https://thetra00.itch.io/scifi-dungeontileset-thretra00
https://jeresikstus.itch.io/cyberpunk-items-16x16
https://vinkgames.itch.io/sci-fi-ui-essentials
https://jotson.itch.io/gravity-pixel-font
https://dithart.itch.io/ditharts-sci-fi-items-objects
https://vivicat.itch.io/cyberpunk-tileset-16x16
https://opengameart.org/content/smoke-fire-animated-particle-16x16
https://niro58.itch.io/decoration-type-vending-machine-collection
https://silverm.itch.io/2d-pixel-weapons
https://opengameart.org/content/ascension-2-galaxy-icons
https://gg-undroid-games.itch.io/pixel-art-guns-with-firing-animations
https://searcher2d.itch.io/gun-asset-pack-pixel-art
https://ignatiu.itch.io/weaponpack
https://elthen.itch.io/2d-pixel-art-spider-sprites
Music
Tristan Nolan - https://tristan-nolan.itch.io/
Sound
https://freesound.org/people/InspectorJ/sounds/413495/
https://freesound.org/people/scorpion67890/sounds/396805/
https://bleeoop.itch.io/interface-bleeps
https://assetstore.unity.com/packages/audio/sound-fx/free-noir-mystery-stingers-...
https://prunusproductions.itch.io/
https://freesound.org/people/Snapper4298/
https://freesound.org/people/jacobsteel/
https://freesound.org/people/oldestmillennial/
https://freesound.org/people/newlocknew/sounds/565450/
Development log
- Facing the Dark32 days ago
- Void Scout now on Steam59 days ago
- Void Scout 0.22 demo releaseJun 07, 2024
- Improved trailer out nowFeb 06, 2024
- Void Scout v0.21 demo updateJan 13, 2024
- Void Scout demo and release planDec 15, 2023
Comments
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I always appreciate seeing how people use the random assets i made, but I actually had a lot of fun playing this. Good work. I'd non-combat movement to be a bit faster though (or maybe that'd make it feel less horror, maybe leave it as is)
I'm glad you like it :)
I guess you haven't had a chance to hear your sfx in situ yet, as it's a late game super-weapon (the nuclear cannon or "nuke").
It might sometimes show up in the Nexus Chaos mission.
Actually I had the game sounds off, as I've been having eardrum issues lately. I haven't gotten to any nuclear cannons yet though.
wow awesome, the project came out very atmospheric, reminded me of alien shooter, hope for further development of the game! thanks for the mention!
Glad you enjoyed it! I'm planning to publish Void Scout this year so stay tuned for updates.
Pretty damn good, no real notes other than the basic "Polish, variety, and more game" points.
5/5, spotless and a high recommendation, excited for the full release.
The only pointers I can give is that the game is a wittle hawd for baby boy here, but that's more so personality than anything else.
Best of luck, cheers!
Thanks for the feedback!
There's definitely more game planned - more enemy types, more strategies and tools (like scanners, grenades, mines), extra arms for carrying more weapons, a narrative and end goal, and extra small objectives to pursue and civilians to rescue (or ignore.)
fyi with the latest update I have done some work on the difficulty balance, hopefully it should be less brutal to start off (but it will still be later on ;) )
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