Devlog
- December 12, 2025 by CoSeph#void scout, #patch, #steam, #updateHello everyone — this update brings a major new feature, a handful of visual tweaks, and several small fixes that should make the multiverse marginally less confusing (but absolutely not safer)... Continue reading

- November 18, 2024 by CoSeph1#voidscout, #void scout, #update, #sci-fi, #roguelike, #horror, #2d, #devlog, #turn-basedMission Goals at a Glance: Your current objective will now stay visible as you explore, so even when you’re sprinting away from danger, you’ll know exactly what you’re supposed to be doing. No m... Continue reading






